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OVERVIEW

As a new student in Belcrest, you find yourself at the heart of a mystery that will shape the very nature of existence. Visited by odd dreams and visions... could they be something more? Dreams blur with reality - a greater threat emerges, casting a shadow over both realms. At the precipice of history, the choice now falls to you. What path will you take?

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DreamLink is a story-driven adult visual novel with elements of mystery, romance, sci-fi and adventure. It's currently in development, with significant parts of the story coming in future updates. Expect many more twists, turns, and sexy moments!

ABOUT THE DEVELOPER

Hi! I'm Noctus. DreamLink is my first game, and started as a passion project as a long-time fan of sci-fi and visual novels. The game is also a collective dream waiting to be realized. My hope is to continue developing DreamLink for a long time to come. 

DreamLink is free, but you enjoy the game, please consider supporting it on PatreonSubscribers help influence future updates of the game, receive exclusive content and sneak peeks, and lots more!

Thank you for playing!



StatusIn development
PlatformsWindows, macOS, Linux, Android
Rating
Rated 4.5 out of 5 stars
(98 total ratings)
AuthorNoctus Games
GenreVisual Novel, Adventure
Tags3D, Adult, Erotic, Male protagonist, Mystery, Ren'Py, Romance

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DreamLink [0.2] - PC - MEGA
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DreamLink [0.2] - PC - GDRIVE
External
DreamLink [0.2] - MAC - MEGA
External
DreamLink [0.2] - MAC - GDRIVE
External
DreamLink [0.2] - ANDROID (UNOFFICIAL PORT)
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Development log

Comments

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Viewing most recent comments 1 to 40 of 52 · Next page · Last page

My opinion so far of this game an interesting plot similar to Entreum if I do say so myself. I assume you were inspired by said game? Anyway it's good game my only complaint and take it with grain of salt I've just started writing and learning the elements of characters dialog. But you need to show not tell with some scenes. For example, when Lara was acting strange in the kitchen we the viewers/readers already know this since from her blushing and stuttering in said dialog there's no need to have the MC have inner thoughts twice about said subject. With that said the writing is good I find it enjoyable! 9/10 so far keep it up my good sir

Is this project still ongoing?

there was a project update as recently as June but the Patreon has been taken down so I think its been put in hold indefinitely

(1 edit)

Really enjoying the game so far. What is the song that plays when the mc and Abi are talking on the balcony? Actually, do you have a list of all of the songs you used?

(+1)

Eternum-y vibe, but in a good way. Very well-written AVN with enough content to build suspense in the story. I can't wait for episode 3 and more upcoming updates!

(+2)

I really liked it, Waiting for next update!

(1 edit) (+5)

Isn't it even better that it resembles Eternum? These people do not read manhwa? There's literally 1000 Manhwa's with level-up systems and towers in them...

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I think Korea goal is to get the genre of Level Up Systems and Tower, while Japan is Isekai, which is now a genre, but there's not many studio adapting Manwha it only  adapts promising manwha, and the story is easy to make and upload, that's why there's so many of them, it is just like isekai but I wonder what they will call the next genre if it happens? Maybe in korean words lol. 

Are all the girls paths able to be kept without interfereing woth each other?

I wont lie but its like a second version of Eternum but i won't complain cuz i enjoyed it nevertheless 

(+2)(-1)

有没有中文版的啊,作者

(+3)

Interesting story, fun game so far.  Really wouldn't mind an actual number or meter attached to the profiles So we can see just how good or bad we are doing, especially if the current relationship number shows what the max possible at that point in time would be, so we know how badly we've goofed. 


For all the people comparing it to Eternum...


I feel like I felt when all of my friends told me when the first Matrix movie came out that they'd never seen anything like it, idea wise, and I watched it, and was like... there's not a single idea here. I haven't seen in a short story before.  All of the things that they are complaining about you ripping off of Eternum...  Are absolutely classic tropes of the avn/erotica game and or sci-fi genres...  Eternum didn't do any of it first.



Looking forward to more

(+1)

Thanks for the feedback and support :)

(+1)

I very much enjoy this game, homage-in-part though it may be, and it has great potential. Hesitated to comment lest it be taken as negative, but promised Tanxui that I would post this here if I played through and planned to continue (I do), as he said this is something devs want to hear: the girl's eye movements sometimes remind me of my huge cat, who has a big enough snout where he gets cross-eyed in close. Some of the girls (seems more pronounced if eyes are blue or green) seem as if their eye-focus setting was placed right in front of them during illustration, or perhaps where the screen is, not back where the MC's POV is. It seems to get better over time. Again, I think the game is great, and don't want this construed as a negative.

For context: He wrote about this "slight cross-eyed impression" in another comment section and I encouraged him to post it here since I know that the dev appreciates constructive feedback.

For the record, I didn't notice anything wrong with the pupil positioning, but I'm also not very observant and he seems to know what he's talking about. As always, all devs are free to heed or ignore feedback as they see fit.

Interesting, if you have any scenes in particular in mind that'd be helpful! I can go back and check where I set the line of sight. And thank you for playing :)

T is entirely accurate, though he does skip over the part about me not wanting to be That Asshole who gripes about a good thing.

As far as scene-specific, I'll do so if time permits.

(+1)

Next public release when

Check out my Patreon for progress updates!

(+1)

Played it a few weeks ago...but I'm just commenting now haha. It's a great visual novel so far... Hopefully next updates will be more quicker. Characters are great, story is good so far.

Also, I'm always seeing "Eternum", etc comments, whether it's inspired or an eternum copy it's still a great AVN.

Goodluck on finishing it, I do hope that you would.

(+2)(-10)

Nice Eternum ripoff

(+1)(-2)

as much as people dont want to admit it, its almost IDENTICAL to Eternum. (No hate tho)

(+1)(-9)

These look almost identical the the characters in Eternum... 

(+1)

I am adding it to my list.

(1 edit) (+2)

Great game, Great Artwork, Great at everything except at the major issue but  you've been rinsed by the comments anyway. It definitely has potential to be one of the best games out there.


You can also see this as you being "inspired" by Eternum brought a lot of attention to the game and made it more popular.

I do hope you finish the game, I wish the best of luck out there.

(+3)

Thanks for the well wishes. 

(+3)

First of all, Great game, really good first impression.

The amount of scenes for the release it is feels just right, really like a story more than just a HGame, no rush, get to know and love the characters then get the action.

Clean and beautiful characters, love the MC having long hair.

There's always gonna be "Eternum" comments, i myself see the similarities but nonetheles is difficult to touch on these scifi themes without getting some similar troupes and all in all game is currently on 0.2 there is plenty of time to take the game in a completely different direction as it's barely starting.

I did download the game because i saw said similarities, but if i had my game be compared to some game i would want it to be Eternum. If this was just a shitty try to copy it we wouldn't have gotten such good quality even in early stages, we see the similarities only because there's as much effort and quality, as i said, plenty of time to grow.

Noctus seems chill af, takes actual interest in players feedback and takes it with a good actitude that not all creators can say they have.

Keep doing what you do, you are going in the right track, personally i'm here for the long run and can't wait for the next update (although i in fact can wait, please do take care of your health and take the time you need)

(1 edit) (+1)

Thanks for taking the time to write this - it may not seem like much but it's incredibly heartening to see people enjoy the game. Motivates me to keep pushing, keep developing.

(+1)

Thank you for dedicating your time to making this game, will be waiting wholeheartedly for 0.3

hi, i played your game for a bit and i want to like it i really do, but ive played eturnum before and manny characters in the first hour ressemble the characters in eternum even if  erlyer charachteristics are sown then in eternum , manny cliches are lining up with eturnum or characters that you used. i know  a story is hard to tell and write/designe. i myself am working on one and there are probbably games out there that resamble my style writing/story(even if i havent found anny right now) but there are because everythis is written already kinda. but you know when i read and see what you´ve done witch is impressive i just see eternum 50% of the time i dont think its bad but it kida feels wierd  to play and somehow know whats going to happen. In the first scene with the mom i hoped that there were no direkt intentions from her but a few clicks along i thought fuXX why. because the disgne is awsome but it feels like i know the story already 

but keep up its a 0.2 and everything can happen and you can change things like ive read and just do your game because its your thought prosses and your time to create something you love, and im just a player that maybe thinks a bit too much . Good luck and have fun creating your own game

Thanks for the feedback :)

Male or Female MC?

(+1)

Male :)

(+1)(-1)

I had liked 0.1 well enough, in the sense that if had no big turnoffs, and had the potential to, at some point in the future, deliver. I think 0.2 already starts delivering, and I can tell you are building something special with this game. Props for it.

Just one thing I'd like to give some feeback on. The Lara scene is exquisite in the build up of the sexual tension, very well achieved, but I would have had a last choice when she says "we should stop here before we do anything rash". Imo MC pushes too much down the "temp Lara" path without player input, and that seems like the perfect point to introduce a choice, and make the player feel ownership of what does (or doesn't) happen. So, I would add a simple "press on/leave" choice there.

(+3)

Appreciate the feedback! It's always tricky trying to balance player agency with the complexity of branching paths and flags. It's good to get a read on what choices players find would help with that agency

(+1)(-1)

No problem! I like to play early versions of games to give such feedback ^^

On this point, I am of the mind that if not every sex scene, at least the first time with each major heroine should be preceded by a choice that unequivocally communicates to the player that the result will be a sexual act. 

I know the Eternum comparisons must be getting tiresome to hear, but imo the golden standard of such choices is the choice given there before the first Annie scene, when her and MC sleep topless together. The entire mood of the scene, plus the thoughts of the MC that come right before, make it so the choice can't be understood in any other way than "do lewd stuff/don't", giving players a final chance to back out, or allowing them to "cross the line" in the relation knowingly.

In here, the last choice before Lara and MC get lewd lewd is "mention the swimsuit/don't". In this case,  one could imagine it leading to a normal interaction, or maybe an slightly erotic/suggestive one, but one can see the situation playing out in ways that don't necessarily lead to MC doing what he does to Lara latter on. That's why I said that the point - after the breast fondling - when Lara says "we should stop here" would be ideal for a choice, because if you are given a simple "continue/leave" choice, there's no way for the player to understand the "continue" choice, other than "oh, I'm going to be doing lewd stuff with her right and now".

All that comes previously up to that point has built this mood that makes it clear that, if this situation doesn't stop, it'll end with a sexual act. And that's where you introduce the choice, "stop or open the floodgates", and in doing so you make the player the ultimate master of MCs bedroom adventures. At least that's how my ideal for player agency in getting or avoiding sexual acts in choice-based AVNs goes.

(+2)

Renders really well made and the camera angle of each frames goes along perfect with the story and it highlight the games beautifully, it gives a more immersive tone to it

(+2)

in quick i really liked it, a lot

(+2)

Thank you!

.

(+2)

Your renders are really well made. Your game is well-paced, story-driven and overall well written. You are so exceptionally good at what you do, I can barely believe that that this is your first project! Keep it up, will definitly keep an eye on you.

Now, about the Eternum similarities. I'm torn on this. While it's hard to not notice the similarites in the very beginning, you're diverging from it really well and this is no longer an issue afterwards. I think you are well within your rights to take inspiration from other games and your game is anything but a cheap copy. Though as far as first impressions go, it's easy to assume that you're uninspired for someone who is just playing the first 30 minutes. It's kind of depressing that a game of this caliber gets dragged down by good ol' human psychology.

Listen, your game is great. I'd say don't listen to them, but I have to admit that their experience is somewhat relatable. I don't want the beginning to change, but it might also be foolish to not do it. It's a decision I'm definitely not envying you for. Good luck.

(+1)

Thank you for the kind words and feedback! I think the upcoming updates will do even more to show the originality of the story, but I think you've put it perfectly - first impressions matter. It's a hard choice, and I want to focus on upcoming updates rather than taking away time to revamp previous content... but I'm banking on people being willing to give it a chance all the way through. 

Maybe wishful thinking.

(+1)

The way I see it, this acts as a kind of filter that only a percentace of new players get past. Though on the other hand, too long intervals between meaningful updates make it harder to retain your current player base, especially in the beginning.

I've seen quite a few projects, like Ripples and Evermore, do a lengthy rework at some later point, to iron out their early flaws. You could consider this too! Or, you could do just a bit of rework with every update, to maybe get the best of both worlds. It depends on how impactful the problem actually is, which I can't really estimate from my POV. Maybe you can do a poll? Don't forget to account for bias though. :P

(+1)

Promise kept. Eye-focus posted. As an aside, the examples given in this post are not encouraging. Evermore is essentially abandoned, and Ripples artist seems to be growing tired of the assholery of the free masses. Seems to be friendly with the Sad Crab guys though, which, while parts of that game are very good, at the time I first found it, Innocent Witches was a masterclass on how not to do a rework.

Thanks for posting it! You're right, Evermore got abandoned a few days after I posted this, even before the dev was able to publish the rework for it. Not necessarily encouraging, but let's not get superstitious.

It's possible that I am too optimistic about reworks. The thing is, if I were the dev, I'd try to go for it at some point because I want my work to stand on its own, without it being accused of it being overly derivative. On the other hand, who are those people that make this a dealbreaker? Do I really want to cater to them? And yeah, there's always the risk of a rework making things worse. I dont know what the best choice is, this is a decision that only the dev can make. Fingers crossed.

I'm pinging you right now because the dev mistakenly responded to my post instead of yours, here you go: https://itch.io/post/10550449

Is there a Chinese translation available?

Translations are done by the community - not sure if any lovely community members have worked on this already

(-4)

Hy dev, will futa & lesbian be include in Future? Also girl on girl hardcore( MC involved) with his permission?  Anal? MC on futa, futa on female (with MC permission), MC & Futa on female? 

Please take all my money but add this even as optional if possible. Like a choice route.

(1 edit)

Can i ask when  will version 0.2 for android will come out? Thanks. 

it's already updated to 0.2, you only have to follow the 0.1 android link

Oh.. I see thanks. 

Updated the description so it says 0.2 now!

(+2)

with this being a harem game im assuming your planning on some kind of threesome in that threesome would any girl on girl/lesbian stuff be avoidable if included at all

(+2)

Hey, yes - there aren't any plans to have girl on girl content that doesn't involve the MC directly :)

(+2)

so there will be some that does involve the MC? Will that be avoidble i dont like when the girls fool around with eachother even if the mc is there and involved

(1 edit)

x2 I like threesomes but only if the attention is for the protagonist and not when you share one girl with another.

But hey, it's just my personal taste.

(1 edit) (+1)

Very cool game, I'm looking forward to a sequel with an even bigger plot!! 

And will there be a translation into Russian in the game?

Thanks! More to come in 0.2 👀

I don't have any plans for doing translations myself, but anyone from the community is welcome to do so :)

(+5)(-1)

I hope u dont die before finishing this game .

(+3)

Haha thank you - definitely not planning to 

(+1)

Pretty good first episode with very likeable LIs and great renders. The similarities with Eternum are impossible not to notice but it has a lot of potential to be a great game on its own.

I'd say the biggest weakness of this first episode was the lewd scene with the masked girl at the throne that was just very generic and abrupt with not that much of a build up, especially if she's gonna be one of the main LIs in the future. I hope the scenes with the other girls will be more elaborate, especially the animations since it has such great renders to begin with.

I also caught a few typos but nothing too major. There's also a bit where MC and Hayley are setting up their running date that doesn't make much sense where she asks if Sunday is good and he confirms and then he asks her if Sunday is good, so you might want to look into that.

(+1)

Thanks for the feedback! Always helpful, it's hard to catch all the issues when solo testing 

(+2)

Even as a crazy fan of Eternum I actually enjoyed this and like everyone else hope that for 0.2 it deviates from it. I also couldn't help but notice in the beginning at the train station, names of places in the Philippines at the background, are you Filipino by any chance? It felt surreal 'cause seeing my small province's name on-screen on that monitor had me trippin' lmao. 

(+2)

Thanks for playing! I'm not Filipino, just a happy coincidence, haha. Small world.

(+2)(-4)

I may be finished, or not (stopped at throne scene/taking break). This AVN has been amazing. I really love the dream aspect to this game, and the characters all look insanely well.

 Main character doesn't look like the default Steve skin in MC, so big plus.

I'm looking forward for more content, I have a feeling this AVN is going to be one of the best IMO. I hope you continue this project, and other ones forever (as long as you're getting compensated, no slaves here).

I also can't believe I saw an essay of non-sense talking about your AVN could run into problems. Let the creator do his job man, it's just the first chapter. The introduction, way more to come. Saying some bugs/problems here, and there is fine, but bro just went crazy.

"PLAGERISM", bro... calm down. You know how many people do "Climbing from Iron to Radiant / Bronze to Grand Champ" videos? It's just ideas. It's like a hair style, my bad bro that I have the same hair style, but we're a completely different person. NOTHING IN LIFE IS UNIQUE ANYMORE @xxgxxaxx , the game is great. Just because ETERNUM is the best, doesn't mean you have to compare it to every AVN, ETERNUM has a whole team working together, doing so many ideas. Like mysteries, so... every other game with a mystery must be copying ETERNUM (Once in a lifetime).

Looks like I went on a rant of my own, but like... where's the common sense?

Anyways great AVN from you @Noctus Games , really liked it so far. Probably almost done w/ the chapter.

(+1)(-1)

I just finished this game, and man this game has a huge potential. Keep up the good work and thank you for clarifying that there will be no ntr but may I ask what are the future tags? And will pregnancy be one of them?

(1 edit)

Thank you! I can't say 100% what future tags will be just yet (both for spoiler reasons and also because I'm keeping some flexibility around future planned scenes). Re: pregnancy, there aren't plans at this stage to include it, but always open to shifting course depending on feedback from the community!

(+1)

I see, thanks. I hope pregnancy will be included in the future hehe to add a bit more story and spice to the game. But so far the game is good can't wait for the next update 

Could you do a community poll on whether to include impreg then? Definitely interested in it.

(1 edit) (+3)(-3)

Great first release, i'm intrigued to see where this is going. Definitely following you for updates on Dreamlink and please dont mind the "Eternum copy" comments to much and do your thing. I bet you will make your  own path, not take the one of ignorance or control ;)

(+1)

Thank you! (love the reference to that choice, haha)

(+1)(-1)

I like what I've played so far and I do see the similarities to Eternum which was said in a different comment. I wont be as harsh the story is just beginning it has time to become it's own vn. I liken the comparisons to say Being a Dik/College Kings on Steam. Two college themed vns but vastly different

Thank you! Expect some big things from 0.2 - I'm confident in the story's direction, and excited to show its originality!

(+1)

Well you've already hooked me with the story you've set up here, can't wait for more. Keep up the excellent work! 

Thank you so much!

I have really liked the part of the game that you have created now it has been great and it also has a lot of potential.

I have a bit constructive criticism though.

I think that thoughts are being written out way to much I mean the good old show don't tell.

I also didn't really like the lack of music in the first actual scene in the game. You know on the train the sound of that train made me crazy 

Thanks for the feedback! Always looking to improve, so I'll be reviewing this for 0.2

(+2)

Yay, a new  potiencial game, the visuals of this game looks good

(+2)

I will be watching with great interest.

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